Jorm can still save his teammate, but he has to actually walk into Baron's model in order to absorb the ult and free the doomed teammate. SMITE Version 8.7.6665.1 (July 13, 2021) General Increased Base Mana from 205 to 225 Nimble Strike Decreased Mana Cost from 70 to 60 Lash Increased Blade Damage from 35/45/55/65/75 to 37/49/61/73/85 Total increased from 105/135/165/195/225 to 111/147/183/219/255 Incense Decreased Mana Cost from 70 to 60 SMITE Version 7.1.5858.9 (January 31, 2020) [display_name] => Ymir When you hit an enemy god with hard crowd control, they drop spikes on the ground that lasts for 7s. [god_id] => 52 If Cabra focuses you ADC (Like most Cabra will), you need to try and intercept him. Using this item reduces the Healing received by all enemy gods within 55 units by 40% for 10s and removes 75% of any currently applied shield. Your biggest advantage in this is full on immunity to his ult, which you should use to your advantage by blocking his trip to nippleheim whenever you can. [god] => Array Incredible Burst/Damage Potential. PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health. If you have the lowest gold on your team, the assists also provides 15 Bonus Gold. I've had a Skadi do more than half my health in a single ability, it isn't fun. [god_id] => 28 Smite is an online battleground between mythical gods. [scoreVal] => 3 Vote received! Your biggest advantage in this is full on immunity to his ult, which you should use to your advantage by blocking his trip to nippleheim whenever you can. Damage: 80/120/160/200/240 (+40% of your Magical Power), Damage per tick: 5/15/25/35/45 (+5% of your Magical Power), Damage: 120/180/240/300/360 (+45% of your Magical Power), Bonus Damage: 20/25/30/35/40 (+5% of your Magical Power), Damage: 70/125/180/235/290 (+50% of your Magical Power), Submerge Damage: 150/200/250/300/350 (+35% of your Magical Power), Emerge/Crash Damage: 75/100/125/150/175 (+20% of your Magical Power). Jorm can still save his teammate, but he has to actually walk into Baron's model in order to absorb the ult and free the doomed teammate. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. Join the leading SMITE community.Create and share God Guides and Builds. GLYPH - Every 15s gain a stack of Hunger(max 3). Contrarily, if the Xing is an idiot who doesn't figure out that he can't throw you, you are set. Great ganking and surprises with high damage quick escape. This field damages and slows Enemies inside of it every second. Strong and Fast Basic attack damage. 1. SMITEFire is the place to find the perfect build guide to take your game to the next level. PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. ( ) Bancroft is 200 power and the lifesteal is insane. [url] => hades Jormungandr fires noxious spit at an area that deals damage and creates a large toxic cloud. [god] => Array Join. AURA - You gain 6 GP5 if you have the lowest gold on your team. So could you play a jungler, yeah, sure. PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%. - Sentinel's Gift: The support standard, when in doubt, you really can't go wrong with this. ) Hi-Rez Studios, Inc. All rights reserved. ) Contrarily, if the Xing is an idiot who doesn't figure out that he can't throw you, you are set. Jormungandr prepares to enter into the world, enlarging as he prepares a devastating attack. Her cripple really doesn't hurt you, her long range life sap thingy is annoying but not life threatening. Tap each threat level to view Jormungandrs threats. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. 24 days ago. [notes] => Ouch, just ouch. You will not be pressuring Anhur during a laning phase unless you and your ADC are in sync and THEY can out play him, cause you cannot go in against Anhur without backup. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. [god_id] => 58 Good burst and bleed damage. First, sorry for my english. This effect lasts 15s and is doubled if you are the one who picks up the Spike. ( ( 1. Please keep this in mind while reading. This Build will grant the auto damage you could never imagine,you could hit up 180! The ice slick is a large radius, and with Jorm's slow movement and bus sized turn radius, odds are Skadi's hurt is about to hurt a lot more. Array This can only occur once every 15 seconds. [url] => fenrir Unlike someone like Khepri or ***ba, Ares isn't going to be able to throw out an ability willy nilly to proc your passive, his ult is too valuable. Jormungandr can have a maximum of 9 toxic clouds out at a time. [url] => sylvanus ( Herc is about even with you as far as damage is concerned, and you are fully immune to his launch combo, meaning his most dangerous tool is wasted provided you aren't already out of position. The Solution I think Jormungandr needs more versatility in his kit. SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. Smite's Jormungandr season 9 builds page. PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. On Conquest, damage Jorm and a warrior on duos can be a terrible threat if you both know what you're doing and you communicate (which is why I suggest duo queueing). You out damage geb, no contest. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. Smite is an online battleground between mythical gods. Cthulhu could theoretically proc Jorm's passive with his 3, though that would probably put Cthulhu waaaay out of position so long as Jorm is where he should be. 4. If Anhur wants you dead, you are dead. I've had a Skadi do more than half my health in a single ability, it isn't fun. Cooldown - 130s. After teleporting you gain slow immunity, 20% Movement Speed and 40 Protections for 10s. [url] => skadi Always try buy items with cooldown, if you dont take cooldown you dont do nothing XD. You provide damage, but not enough to one shot him and your CC isn't as hard as someone like Ymir. Basic Attack Damage: 38 (+ 1.5) + 20% of Magical Power Progression: 1/1/1x damage and swing time. This author would like to receive feedback. When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. Hey, Im Zathong and this guide is about Jormungandr Build in Smite Season 10. Array The rest of Jorm's build is pretty self explanatory, Spirit Robe is good because its passive makes up for Jorm's passive procing. Jormungandr is a guardian God has crowd control, abilities deal high damage and Immune. SmiteGuru 2014-23. If you two are alone in lane, you might be able to win a boxing match. [god_id] => 79 - Warding Sigil: A good defense item against 2 magical gods in lane. In fact, you can treat a Cerb matchup very similarly to an Ares matchup. This guide has not yet been updated for the current season. This cannot exceed 35% of your Max HP. A decent Terra shouldn't be much of a problem though provided you and your ADC are competent. First off, lets just be clear here he does hurt early and late game, but so do you. This is definitely the most niche of the Starters. [notes] => This is specifically Fenrir support. This consumable heals 125 Health and 75 Mana over 25 seconds. If you get frozen, it will hurt. [url] => artio You will find builds for arena, joust, and conquest. [scoreVal] => 3 Strong against grouped up enemies (AoE damage). Jorm can easily get kills himself however! Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. PASSIVE - You permanently gain 10 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. Max 50 stacks. ( [display_name] => Cthulhu [god_id] => 106 PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. Can be upgraded at level 20. I want to receive promotions from our partners. Can be upgraded at level 20. Remember, if Cabra hurts you, he isn't hurting your squishy friends. [url] => sobek 13. r/Smite. Copyright 2019 SMITEFire | All Rights Reserved. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. [url] => cabrakan Your 2 clears a camp instantly, you have an invisible entry to lane, you can traverse the map instantly with ult (albeit attracting a lot of attention while doing so), and you scare the living **** out of anyone who sees you erupt out of the ground in their lane(and they will see you, rememebr you are the size of a building). Great kill confirm to enemy's retreating. Remember, if Cabra hurts you, he isn't hurting your squishy friends. Please consider supporting us by whitelisting us in your ad blocker! [display_name] => Fenrir [god_id] => 35 At 55 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection. [god] => Array The most obvious example would be switching Breastplate for Contagion if fighting a healer like Aphro or Baron. Array The 2 defensive items, just buy what do you need, usually i buy a item for physical and other for magical defense. Try an apply as much damage to the enemies mages, assassin, and adc before your team goes in for the kill. ( 1. As for credentials, I have almost 2000 worshippers on Jorm (which isn't a lot for some people, but is quite a lot for me) and like all game modes equally (except random god modes, I despise random god modes). There is no reason anyone should miss a chain on someone as big as Jorm. Understand of Jormungandr. Similarly to an Athena, a good Terra will chew you up and spit you out. ( Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. This field damages and slows Enemies inside of it every second. . Like a lot of hard matchups, this one is down to your partner in lane. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. ) SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. So realistically, all you are going to accomplish is getting him to 1/4 health and watching him fly away. Best build Jormungandr: Solo/Tank. [display_name] => Hercules this can only occur once every 45 seconds. 1. ) You will get frozen if he aims for you, and if his ADC is paying attention, it will hurt. Late game, a good Khepri ult will win a team fight, and early game, a Khepri Abduct (his 1) will proc your passive and possibly spell your death if you arn't careful. The issue here is that he provides a lot of support to his team, more than you. [notes] => His Silence Counters Your Second and 3 Ability Please keep this in mind while reading. Combo 2: The World Serpent -> Consuming Bellow -> Submerge. Start ( Smite is an online battleground between mythical gods. Jormungandr is god suitable for teamfights. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. After boots are acquired, I typically go for Gauntlet if I can stay in lane to get the assists. [god] => Array Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 20% of your Magical Power. You can take quite a beating, and if Cabra is out of position beating on you, he's an easy target for your damage dealers. ( Want to support SmiteFire with an ad-free experience? May even give you the killing blow with your 2 damaging abilities. PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 2 Protections in an Aura that corresponds with the damage type of the target. Learn Jormungandr's skills, stats and more. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. Smite is an online battleground between mythical gods. Array This guide has not yet been updated for the current season. When the shield is broken or expires, Allied Gods gain a new buff providing 15% Damage Mitigation and 20% Movement Speed for 3s. Max 50 . Apocalypse. Dazed is a debuff on Jormungandr that is a fading, non-cleansable slow and increases the damage he takes for the duration. 1. Cerberus hurts a lot, but you are completely immune to his ult, just like Ares. Array 1. He can't pull you, and his damage isn't too bad now that Manikins got nerfed (Though it still makes it rough till you get defenses if he goes down that route). Same god and skin for both teams in All-Out Assault (in a pubs match) 1 / 2. This effect is not interrupted by damage but is interrupted by hard Crowd Control. 75 Stacks). Breastplate-> Silver Breastplate -> Breastplate of Valor, Magic Focus -> Enchanted Spear -> Spear of the Magus. Best build Ymir: Damage (Solo)/Support. Array If you like Jormungandr tank, you can refer this way. Always you can, buy the attackers blessing, if you cant, buy the warrior blessing. Glowing Emerald -> Emerald Mail -> Gauntlet of Thebes. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. [god] => Array Browse Jormungandr pro builds, top builds and guides. Additionally, their Damage Dealt is reduced by 15%. This guide here is my way of contributing to the game and helping new players pick up and play the big ol' snak if they so want to. ( ( (Smite Season 8 Duel)Hey everyone, another Hatmaster video here where we play as Jormungandr using Gilded arrow! If the Xing Tian is aware of how to proc Jorm's passive (With his 2 or Ult) in time with his ADC's assault, Jorm is pretty dead. Immune to hard displacement. [url] => khepri A decent Terra shouldn't be much of a problem though provided you and your ADC are competent. Let me be clear, this is Herc support. [notes] => Odin help us. ( [god] => Array - Jorm's breath attack doesn't proc anything, so don't try and use it that way. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 15 Health and 8 Mana. Firing this ability while invisible reveals Jormungandr as he emerges out of the ground, knocking up Enemies around him. Their Attack Speed is reduced by 25% for the duration. 1. Both of you do good damage, and this matchup really comes down to your ADC and coordination. She will win any prolonged fight, so try and be aggressive. ) Passive When your ultimate ability has finished casting, you gain a shield equal to 90% of your protections from items and abilities for 5s. ( No not really, you'd be better off with any jungler, hell even Loki works better. ) #smite #jormungandr #gameplay This Build Will Get You BANNED in SEASON 8 SMITE! She will hurt you, same as she would hurt any tank. [notes] => This is a provisionally easy ranking. [url] => kuzenbo At 75 stacks this item Evolves, gaining 10 Magical Penetration and 3% extra Mana to Power conversion. You can support us ad-free for less than $1 a month! ( [god] => Array Using this item allows you to teleport to any allied structure or ward while Rooted in place. GLYPH - 15% of your Physical Protections are converted to Magical Protections. ( His ult will mess you up if you get caught in it, it's actually pretty hilarious to watch. There isn't much to the mirror match, if you play better, you will win. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and Mana. Cooldown - 130s. That being said, experiment with him and see how you like to play him- warrior or full damage. Want to support SmiteFire with an ad-free experience? Your best bet in this matchup is to stay at a decent distance and help your ADC with the wave when Ymir is busy. AURA - ALL enemies within 25 units are dealt 20 (+1 Per Level) Magical Damage per second. [scoreVal] => 3 Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. 1. If your ADC is better than theirs, you could probably bully the Cthulhu down, if there ADC is better, you will need to play extremely cautious since you two are so even. PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% damage mitigation. SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. [notes] => He can't pull you, and his damage isn't too bad now that Manikins got nerfed (Though it still makes it rough till you get defenses if he goes down that route). - YouTube This game was super fun and it got intense towards the end! Combo 3: Venomous Haze -> Submerge -> Consuming Bellow -> The World Serpent. Best Jormungandr build guides for Smite 2023. [god_id] => 96 [god] => Array [god] => Array Instead, he gets Dazed. Cthulhu could theoretically proc Jorm's passive with his 3, though that would probably put Cthulhu waaaay out of position so long as Jorm is where he should be. This guide has not yet been updated for the current season. Smite God: Jormungandr Build Guide Discussion 2 More Guides Tap an item or ability icon for detailed info Jormungandr Build Start (Against Physical) Warrior's Blessing Imperial Helmet Healing Potion 2 Multi Potion 2 Teleport Fragment Start (safe) Warrior's Blessing Chalice of Healing Healing Potion Teleport Fragment Core Build Dynasty Plate Helm [scoreVal] => 3 ( Please verify that you are not a bot to cast your vote. [display_name] => Kuzenbo Range of 16/20/20+AoE Protection Physical: 21 (+3.2) Magical: 30 (+0.9) Regen HP5: 8 (+0.8) MP5: 4.6 (+0.42) Kukulkan Stats Health: 380 (+75) Mana: 265 (+45) Speed: 360 (+0) Range: 55 (+0) Attack/Sec: 0.87 (+0.91%) Basic Attack Damage: 34 (+ 1.45) Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Ganesha build Damage (Solo) If you like Ganesha Damage, you can refer this way. Odin help us. 1. ) This is a build from personal opinions and hope to receive your comments. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. [scoreVal] => 2 1. ) Be super aggressive provided your ADC allows, and make sure you bodyblock his pull for your ADC. 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( Patch 6.3 by Karmas Greed - 4 years ago. Cooldown - 130s. [god] => Array ( Patch 9.9 by SorHades - 4 months ago. [scoreVal] => 3 I want to receive promotions from our partners. Cooldown - 200s. Your best case scenario, if Ares ults, use yours as well, then just knock up all of his allies as they close in on anyone who didn't buy beads on your team. Subsequent hits on the same target do half the bonus damage for the next 3s. [god] => Array 1. Bacchus will typically go bruiser or more damage oriented later in the game, and a Polynomicon hit form him will definitely hurt. Starting Build Finished Build Against Squishies LUL's Build Core -Finished Leveling Skills Section Skill Leveling 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. [notes] => Let me be clear, this is Herc support. ) You can see the most recently updated guides on the browse guides page. If he's an idiot and solo ults you, well that actually might hurt, but then he's down an ult. Array Among these days of judgement, none are eclipsed in their scale of horror and destruction foretold of more than Ragnarok, the prophesied disaster of the Norse pantheon. Array So, I suggest you should use Jormungandr solo, tank. [god_id] => 57 [scoreVal] => 2 SMITEFire is the place to find the perfect build guide to take your game to the next level.