The carnival and each of the worlds also have a lot of interesting module encounters that can be lifted and used for your own settings. Once the party has finished up in Thither, they will find themselves in the mountainous region of Yon. If the party strays, or if they fail their rolls, there are often notes for how to get them back on a pacifist track. After all, fairy tales are as much cautionary tales as they are escapism.". Billed as an adventure book that will flesh out the Feywild for contemporary D&D, it looks like a bumper crop of content is on the way: an adventure that will take you through a new domain, two new player races, additional player backgrounds, GM resources to help you run a whimsical adventure, and even alterations to allow you to run all of its encounters as non-combat variants. The potions a re not labeled, but Mister Witch knows which is which. In the world of video gaming, pacifist runs can take multiple years and hundreds of hours to accomplish. Previous Page. Discover the best professional documents and content resources in AnyFlip Document Base. newsletter, Triangle of Sadness, A Man Called Otto, and every new movie you can watch at home this weekend, Demi Lovato takes on Ghostface in music video for Scream 6, Nintendo Switch game turns a roll of toilet paper into your controller, 6 things to know before starting Wo Long: Fallen Dynasty, The best new TV series on every streaming service. Often capricious or playfully wicked, theyll aid the player characters, but want something in return for their help. When the players meet with the hag, she will only give them what they want if they put on a play for her. Monstrous vines cling to the palace walls and choke the promontory of rock on which it perches.". My favorite event by far is the cupcake eating competition which has an engaging mechanic and can lead to a beneficial item. This purchase unlocks the contents of this adventure for use with D&D Beyond, including the book in digital format in the game compendium and access options from the book in the searchable listings, encounter builder, character builder, and digital character sheet. Again, this chapter provides a recommended path, some random encounters, and a conclusion at the lair of the last hag sister. For that reason, this book includes a Story Tracker. This website is not produced, endorsed, supported, or affiliated with Wizards of the Coast. But theres a lot more of it here in this adventure, and for first-time or rusty DMs this kind of hand-holding is a blessing. Or in ways that are trickier for the DM to proactively head off? Character tracking:These are the best D&D character sheets. Related: D&D's Wild Beyond the Witchlight Premium Dice Set Revealed. This field is for validation purposes and should be left unchanged. This is a nice change from typical adventures, but ones that players should be prepared for it so as to not provoke feelings of wait, thats it?. This chest is a replica of a muchlarger chest hidden on the Ethereal Pla ne (with thehelp of a L eomund's secret chest spell). Plus, custard damage is a hilarious concept. The introductory chapter sets the stage of the adventure and provides some character options and random tables to help run the game. First. HITHER IS A SPRAWLI NG FEY WOODLAND provide directions to other locations in Thithe r. As the characte rs make the ir way through Thithe r's an- with a decaying core. Thats not a bug, its a feature. Also, if the players are following the Warlocks Quest plot hook, they may get it into their heads that they need to kill each of the hags. The Wild Beyond the Witchlight is a 5th Edition adventure module published by Wizards of the Coast that takes players from a circus on the Material Plane, called the Witchlight Festival, into the Feywild domain of Prismeer. While I can appreciate this Zelda-esque dungeon puzzle, it doesnt really work in D&D and just seems like a waste of time that will frustrate the party. Please enter a valid email and try again. The open-world environment, interesting NPCs, and mysterious events will have your players questioning every decision they make. But Wizards put in the time to add them here, alongside new and enhanced guidance for DMs of every stripe in the beginning of the book. Throughout this chapter, it is mentioned many times that the horn of a unicorn can undo time freezing effects that are holding the inhabitants of the castle prison. Any thoughts on that? ", "A twilit palace emerges dreamlike from the clouds. We use cookies and other tracking technologies to improve your browsing experience on our site, show personalized content and targeted ads, analyze site traffic, and understand where our audiences come from. He will also tell them of a lake that is guarded by a unicorn, Lamorna, who may know the secret to the hag sisters defeat. So what does that look like in practice? The book will introduce two new player races, first introduced in an Unearthed Arcana playtest document back in March. If I were to choose between the two, I would probably choose to run the Lost Things plot hook. Combine that with the fey creature type and the fairy appears to be quite a strong option off the hop. Each encounter can influence the overall mood and atmosphere, creating meaningful consequences to seemingly insignificant encounters. Disappointingly, this module only takes players up to 8th level. ", "This cylindrical chamber houses a whirring contraption bolted to a revolving metal disk that serves as its base. In order to free Prismeer from the grip of the hags, the party must investigate clues to find the true identity of the Queen of Prismeer. This chapter does a good job of describing the ideal path for the characters to follow, as well as providing interesting random encounters to make traveling the magical swamps more whimsical. That Ravenloft carnival is led by an Elf Feywild native who, according to D&D lore, previously traded ownership of The Witchlight Carnival to Mr Witch and Mr Light some years ago. This event is meant to set players on the outlined path where they meet NPCs and experience events in the order they were meant to occur. Learn how your comment data is processed. Players will have new character creation options, including two new races: the fairy and the harengon, a rabbit-like humanoid. This chapter does a great job tying off threads of the story that have been left open until now and pays off mysteries that have been hinted at throughout the adventure. Get the 49 monsters from The Wild Beyond the Witchlight for use on D&D Beyond. The mechanics behind the play are a fun improv exercise that could be a really good time if you can get your players into it. The Wild Beyond the Witchlight is a unique adventure for 5th Edition D&D, designed to take players through levels 1 - 8. This chapter follows the same formula of the second chapter. document.getElementById( "ak_js_2" ).setAttribute( "value", ( new Date() ).getTime() ); This site uses Akismet to reduce spam. Instead, the book centres on a new domain within the Feywild, called Prismeer, which lead writer Chris Perkins says has been designed as an archetypal Feywild domain. This time around, the designers at Wizards of the Coast set out to do things differently, and they call it out for new players in the campaigns opening pages. The Wild Beyond the Witchlight is scheduled to release September 21, and is already up for pre-order in hardcover and digitally through D&D Beyond. Outside of the new material, The Wild Beyond the Witchlight will also see a few familiar faces return to D&D. Offering a tale of "wicked whimsy" with shades of Alice in Wonderland for good measure, The Wild Beyond the Witchlight begins with your visit to a Disneyland-esque carnival that only lands on the . Not too long now. If the players are heading for that conclusion, it is important to show them the warning signs of how powerful this hag is. Required fields are marked *. Each of the plot hooks is referenced throughout the adventure. This book comes with a poster map that shows the carnival on one side and Prismeer on the other. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); Or follow us on Instagram,Twitter, Facebook, and Patreon. Characte rs who have bus iness or grievances with Before your first game session in Thither, follow the pe rfidious Granny Nightsha de can ve nture 10 these s te ps to help ma ke the playe rs' experience as Loomlurc h (an enormous. Every location that does not have a published map is included, as well as 21 bonus maps. %PDF-1.6 % While hints are dropped here and there throughout the story, talking with Lamorna will make sure the party has tangible information about what awaits them at the Palace of Hearts Desire. " Contents Contents Index Characters Creatures Magic Organizations Miscellaneous The other party definitely aren't murder hobos fortunately. When entering the carnival, players dont really know that they are looking for a portal to the Feywild. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. Balefor for free! I hope so because here it is, 80 Maps for The Wild Beyond the Witchlight is live on DMs Guild! Exploring the palace relies on a mechanic wherein the players find a crown and have to switch it between a stag and a lion statue to open different doors. A weekly roundup of the best things from Polygon. Wizards of the Coast have confirmed the half-armoured, muscular, and vehemently evil human Fighter Warduke will make an appearance, alongside his villainous Sorcerer friend Kelek. "We wanted to portray them sympathetically," Perkins reveals. Like this book? endstream endobj startxref Perkins describes her as a tragic figure that represents the future, so she knows what's coming - and has all but stuck her head in the sand as a result. While traversing the swamp, players will learn what it means to deal with the fey and will figure out that diplomacy will get them a lot farther than violence. On a roll of 3 or highe r, the fa iry ring is uncorrupted; o the rwise, it is corrupted. Treasure. BA1 1UA. Should the two carnivals ever cross paths again, ownership will revert back something Mr Witch and Mr Light arent too keen to see happen. To get more targeted content, please make full-text search by clicking. Search. The Wild Beyond the Witchlight. Free the realm (at the end of the adventure). Visit our corporate site (opens in new tab). I really like the mechanics that stem from most of the castles inhabitants being frozen in time. All in all, I really liked this adventure. / Hasbro, Inc. WizKids. Each card notes the NPC name, where they appear in the book, and then gives a few hundred words about their motivations and how to perform them at the table. The carnival is a gateway to a fantastic Feywild domain unlike anything found on the Material Plane. 'Staff Area" above) a nd leads the charactersand is ceremoniously produced from its box during through it. Like this book? All rights reserved. All rights reserved. You see them everywhere in Motherhorn: cranes, puppets, ornithopters, and mechanical dresses. Rather it is about investigation, puzzle solving, and diplomacy in order to succeed. Something wicked this way comes in a Feywild Adventure for Dungeons & Dragons fifth edition for players levels 1-8. This introductory chapter provides the party with a baseline of what to expect in the Feywild: fun and quirky encounters, rules of hospitality and politics, and a sense that everything is not quite right. The borderline-steampunk goblins running Endelyn's orrery epitomise this. With the help of the party, he manages to escape. After the party departs the swamps of Hither, they will arrive in the enchanted forest of Thither. Named locations on the tected by the thick forest canopy. My suggestion would be to have the carnival events listed on a separate screen or document so they can be easily referenced when running this portion of the adventure. If the players didnt happen upon the unicorn horn (which is extremely likely, considering the random places it could be) they may be confused as to how to actually resolve the issue in front of them. Squirt, an animated oilcan, can guide c harac te rs Look over the map of Thither. The Wild Beyond The Witchlight | Everything You Need To Know | D&D Todd Kenreck 36.2K subscribers Subscribe 52K views 1 year ago A wickedly whimsical adventure for the world's greatest. A great marble tower ringed by delicate spires casts its shadow over the rooftops below. While hold-ing the replica chest, Mister Witch can use an actionto summon the larger chest. The party goes to Telemy Hill and learns of how dangerous bargains with hags can be from the cursed goblin, Jingle Jangle. Callum Bains Callum digs TTRPGs like DnD and Pathfinder, and adores board games - especiallyGloomhaven. Zoom In. Embed The Wild Beyond the Witchlight to websites for free. To shed some light on all these mischievous musings, weve combed the vaults of official D&D announcements, reveals, and interviews, to create this one-stop-shop on the books contents. Theyve been in D&D books all along! In this adventure, players are rewarded for quick thinking and diplomatic discussions rather than solving disagreements with violence. England and Wales company registration number 2008885. Perkins says that a clever party will be able to play through the entire adventure without ever resorting to combat. As Perkins explains, differentiating it from other fantasy settings seen across the best tabletop RPGs was a hurdle when creating The Wild Beyond the Witchlight. But theres more to this magical extravaganza than meets the eye! For example, the Orrery of Tragedies is a lightning-powered device that enables Endelyn Moongrave to glimpse the future, but more importantly, it reinforces Endelyns love for mechanical contraptions. Levels: 1 8 The Wild Beyond the Witchlight. CHAPTER t I WITC H LIGHT CA R IVAL, The words you are searching are inside this book. The path of this chapter goes as follows: The side quest of uniting the korreds and brigganock is a satisfying one as it pays off with an ally in the fight against the hag as well as a secret entrance to her lair. This book comes with a poster map that shows the carnivals on one side and Prismeer on the other. Even if your table loves roleplaying, exploration, and puzzles, I would still want to be upfront with them and let them know that this adventure actively looks down on combat in most circumstances. I like the apparent quirkiness of the setting and the NPCs. I have been working night and day to bring you maps that are Complete. Bath Any character who searches the wagon for secretcompartments finds one with a successful DC 15Intelligence (Investigation) check. While hold-ing the replica chest, Mister Witch can use an actionto summon the larger chest. In doing so, we hope to teach players something unique about the Feywild while still making a place they care to explore. The Wild Beyond the Witchlight THE WILD BEYOtlD THE WITCHLIGHT. A vibrant world of tactile color and sonorous light, teeming with wild creatures beyond imagination, and governed by magic beyond . Buy the Full Version You're Reading a Free Preview The meeting with Will and the Getaway Gang provides a great reason to explore Skabathas Lair with deception and stealth rather than brute force. But Ive played plenty of tabletop role-playing games including D&D campaigns that require you to kill the big baddy before the story will move forward. Please check your email to find a confirmation email, and follow the steps to confirm your humanity. A new set of dice and accessories were released alongside The Wild Beyond the Witchlight. The Wild Beyond the Witchlight is D&D's next big adventure storyline that brings the wicked whimsy of the Feywild to the fifth edition for the first time. The main action of the adventure centres in Prismeer. It is ruled by Bavlorna, one of the three hag sisters that have taken over the realm. For many experienced game masters this is just how things have always been done. Arcane Eye may earn a small commission from affiliate links in this article. The potions a re not labeled, but Mister Witch knows which is which. At the end of the chapter, they have thrown in a catch-all. The Wild Beyond the Witchlight is the next sourcebook to release for the classic tabletop RPG, and the first release of 5E to focus primarily on the magical, faery-filled realm of the Feywild. If the players dont know what to do next, an NPC literally takes them to the place and tells them exactly what to do. Published: September 21, 2021 of Thithe r. They could be searching for their lost who knows important information about Zybilna's things or questing for a mea ns to overthrow the fall and explains the importance of findin g the horn Hourglass Coven. The suggested series of events of this chapter are as follows: The encounter with Lamorna at the Wayward Pool helps provide a lot of context to the final stage of the adventure. The module can have quite a few things to remember. The new player options that are introduced are: Providing two different fleshed-out plot hooks allows for the players to feel more tied into the story. of conjuration magic whe n scrutinized with a detect magic spell. 1282 0 obj <>/Filter/FlateDecode/ID[<2B4ED8DABFCE02419D382B3B1659B4EB>]/Index[1250 60]/Info 1249 0 R/Length 142/Prev 421465/Root 1251 0 R/Size 1310/Type/XRef/W[1 3 1]>>stream As game designer Ari Levitch describes, these isolated locations mirror the Domains of Dread explored earlier this year in Van Richtens Guide to Ravenloft. DM Difficulty: Medium The Wild Beyond the Witchlight deviates slightly from the use of the traditional pillars of D&D, typically through a greater degree of non-combat approaches to solving challenges. When the party goes to investigate their potential ally, they are told of the groups hatred for another clan of creatures, called the brigganock, that are supposedly loyal to the hag. He can send the largerchest back to the Ethereal P la ne by using a n actionand touching both the chest a nd the replica. The Wild Beyond the Witchlight - Bob Flip PDF | AnyFlip Bob Download PDF Publications : 67 Followers : 1024 The Wild Beyond the Witchlight My book versions, online and when downloaded, have working contents pages. In this chapter, the party is introduced to the Witchlight Carnival and sets their adventure in motion. I wont spoil it here, but suffice it to say that in the games opening chapters theres plenty of opportunity for the party to just mill around with the colorful Fey creatures in this book. Subscribe to our newsletter and never miss another post! When the party meets Will and his young band of rebels, the Getaway Gang, he will tell them of a plan to infiltrate Skabathas lair and rescue the children she has captured. View Text Version Category : 54 Follow 87 Embed Share Upload Related publications The recommended path of this chapter is as follows: The interesting thing about Bavlorna is that she isnt hostile to the party. The locations laid out in the chapter can work in a sandbox-style, though if the players make a beeline for Downfall they could be woefully unprepared for the weirdness of whats going on in the bullywog city. The Lost Things plot hook randomly assigns important items to a certain location. The book was released on September 21st, 2021, is 256 pages long, and takes players from levels 1 to 8. The party then travels to the unicorns lake where they learn the truth behind what happened to the realm of Prismeer. That said, Ive never had a good experience following a pre-written adventure. I can already feel several angry Dungeon Masters (DMs) pounding on their keyboards at home. The Wild Beyond the Witchlight A wickedly whimsical adventure for Dungeons & Dragons the world's greatest roleplaying game $29.99 Add to Cart Read More Something wicked this way comes in a Feywild Adventure for Dungeons & Dragons fifth edition for players levels 1-8 That approach helps give Prismeer - and the Feywild, by extension - a unique edge. Published Oct 12, 2021. To find what they've When Zybilna ruled Pris meer, the forests of Thithe r lost, the characters mus t travel to Loomlurch. But much like that hidden plane of unrestrained potent magic, theres a lot to dig into under the covers of this upcoming book. If players are uncomfortable roleplaying or have trouble thinking on their feet, they can easily become discouraged by the mechanics of this encounter. "The environment reacts to emotion, and creatures can use that to shape the environment around them. The Wild Beyond the Witchlight, the newest campaign for Dungeons & Dragons, was designed from the ground up with the option for a pacifist playthrough. To be precise, it's "more of a fairytale palace from a Disney movie than a brooding monstrosity from a Hammer film.