Eventually, you will have to change some time studies for more progress in exchange for TT, but you can get the progress needed for the studies back eventually. Some of the dilation upgrades, especially the huge IP multiplier, will boost your progression and allow you to get all the achievements except 132, 137 and 138. By the time you're back to 80 Eighth Dimensions, you have a ~9.54x bigger multiplier to all dimensions from Tickspeed, which is an equivalent ~6.8e7x multiplier to Antimatter! Eternity Challenge 2, at least 135 Time Theorems. Assuming you have 15 rows of achieves and glyphs I mentioned at their levels/rarity - you should have no problem reaching ~e57-58 RM upgrades. After Infinity the game has just begun, as there are much, much more to discover. ), For the second reality, just follow the rest of the guide (but faster!). To do this, get 5 IP worth of upgrades, buy as many Galaxies and Dimension Boosts as allowed within the boundaries of. Later on there's a milestone that reduces Ascension's downside and you'll be gaining OoMs of DM faster. Reality 4+ should take under a day. In replicanti - you want to get replicanti bonus to glyph level increase as one of effects for glyph level farming, and replication speed for other purposes. (When you first get TS181 (about 1e40 EP), you won't have enough TT to buy EC4x5, so you have to grind before you can buy it. Progress will be very fast here. Gets relatively better the later into a Reality you are, at least until the post 300,000 tickspeed upgrade scaling starts taking effect (it's still strong after that, though). First of all - rarity is increasingly important the higher it is. Things will start over, but with a new Infinity tab available, and a new type of currency called Infinity Points. Pouring e18 unlocks EP passive generation. You will have to wait long for 1e90 IP, which is over an hour, and without doing anything. This turns off the Black Hole's effect and instead stores the amount of time the black hole would have passed. The importance of grinding infinities in this challenge is decreasing, so you don't need a lot of infinities. {\displaystyle t^{a}} IC strat will be similar to pre-reality. Allows you to select modes to either only get certain glyphs(and sacrifice rest) or auto sacrifice all of them. One rule about the locked Imaginary Upgrades is that if you can afford them, you can most likely unlock them. Clearing this challenge should also be easy, even if there's a small wait. To do so - disable automatic achievements in achievement menu until you eternity. This seems like a time wall after you have 1e308 Dark Matter, but there are several things you can do to speed it up by a factor of 2x: After Achievement 177 (actually you can do it before but there's no point because you won't have enough IM to buy it), you can get Omnipresent Obliteration. Set the big crunch autobuyer to 1e50x last crunch, and wait. Row/Column list of priorities for the infinity charging: Ra's Reality: 11, 13, 23, 21, 22, 31, 32, 12, 33, 42, 41, 43, RM, GL Teresa: 41, 11, 13, 23, 21, 22, 31, 32, 33, 12, 42, 43 (counter-intuitively, passive RM gen is the worst since you're always giving up a charged upgrade for it!). ), Layer 2 strat: 1 AD glyph with AD x, 1 time theorem dil glyph, 1 IP and x infinities glyph, 2 rep mult pow glyphs. You'll probably need 3 Galaxies because you only have 6 dimensions meaning no Sacrifice and slower polynomial production. Now, save up 1000 IP to get another IP doubler upgrade -> 8x. (By setting Automatic Dimboosts to 4 max dimboosts and 10 galaxies to always dimboost, we never do any dimensional boosts, which at this point in the game don't save enough time to be worth it, at least for IP/min grinding. Since every Dimension linearly increases the one below it, we can see that antimatter increases proportional to The reward is not to be confused with the 7 eternity milestone, as it unlocks the infinity challenges right away, which saves 1 tick. Finally, by building up the count of your highest dimension, you can Dimension Boost to unlock a higher dimension, up to the Eighth, and multiply all Dimensions up to the amount of Boosts (until 8 Boosts, where it boosts them all) by 2x multiplicatively and finally make an Antimatter Galaxy (increase the effectiveness of Tickspeed upgrades). Also, when sharing saves from the game, it is advised you use textbin.net as you can quickly and easily transfer saves. Antimatter Dimensions Guide By Fanytastic The guide is made for those who can't read Chinese. Heres some fun nerd stats: Before, antimatter was growing polynomially at a 8) This gives you enough TT to enter dilation(remember that you don't need to to beat c11/12) - you can skip them and use shortest route to buy dilation directly. Well worth grabbing at least one, and perhaps multiple. Finally, there is a button that lets you spend IP to reduce the current interval by 40%, finally capping at 0.1 seconds for around 64 IP (may vary depending on the autobuyer). Not-so-challenging: Get the sum of Normal Challenge times under 3 minutes. Recommended for: General use, especially for eternity and EC phase, The Paradoxical Forever, The Knowing Existence. . Every 2 Teresa levels grind RM for a few minutes before returning to Ra. The Antimatter Dimensions Discord Server can be used for help with the game. At Lv 24.2k Glyphs, you can afford the Imaginary Upgrade Vacuum Acceleration, which should've unlocked itself earlier on with all that progress you made on the DMDs. Good for farming glyph sacrifice. Wait until you have maximum replicanti galaxies (about 1 hour), then buy every possible time study you can, including Study 133, and your IP will increase, hopefully reaching the goal. The Time Studies tab is a skill tree that has the currency of Time Theorems (costing Antimatter, IP or EP) that you can buy time studies, or respec (reallocate TT for other studies) every Eternity. In the rest of eternity challenges, use the time dimension path, HOWEVER time dimensions are much weaker in challenges that directly inhibit galaxies which means tickspeed upgrades are nerfed so time dimension multipliers are less useful. Posted by 6 years ago. Short runs: Automatic Dimboosts set to 0/10, Automatic Galaxies set to 1, Automatic Big Crunch set to how much you make in 0.5-1.5 seconds. This celestial is extremely active, and can almost be done as fast as you can figure out how to achieve things - 6 hours is a good completion time to expect. Automatic Galaxies Autobuyer: The only field here is the maximum number of Galaxies to buy - right now this should be at 1. There is a new feature that will continue your progress after 1e1300 EP, called Time Dilation. Rift 1 is basically your replacement for the IP multiplier infinity upgrade. Use the import/export features to play with time studies to find the one that best suits your situation; it's going to change a lot as you max out your TT and you'll want to keep tweaking even after that. Now you should have just gotten your second strike and rift (Decay/Collapse/Disarry). Displays the highest IP/min reached in 2nd line. You have 6 'challenges' with 6 completions each. : TS62 and TS213 should be bought. (Get used to it now - you'll have to get more infinities for the challenge later.) ), Effarig effect priority inside of Ra: Buy10 > AM Prod > ALL > Game Speed > Ach. Its content takes months or even years to complete and is the perfect choice if you want to get into incrementals. While you are waiting on this - I recommend looking at effarig reality strategy and setting up the glyphs filtering via 'specified effect' tab for glyphs with those effects. Goal is 15 RM now. For this one, it's important to purchase dimensions in the order 8>7>>1 in order to let each dimension produce as much as possible before moving on to the next. 10) EC6/C10 yet again to jump in EP again > do EC1 again to push them further. The reason why you do long runs is because you have now unlocked 4 infinity dimensions, and these increase the polynomial growth a lot (with 4 infinity dimensions it is now N^232! You will probably hit a wall at 4-6 seconds. Progress may be slow around e22 EP, as the ECs 1-4 have weak rewards. However, note the following: Effarig's Reality dilates game speed, but does NOT ban black hole charging. Effarig CURRENT overall 'power' stats are: game speed > antimatter exponent > dimension power > buy 10 > achievement mult. NOTE: On the power glyph, you need flat AD mult, not buy 10 mult! Get 1e1100 antimatter and 100 M IP to unlock a new Dimension. RESPEC YOUR TIME STUDIES. No other sections in Eternity have been tested for this achievements, but there may be late game opportunities for this. Your reward is Space Theorems which allow you to buy time studies that were previously mutually exclusive. This is the final stretch, you will be using dilation glyph mostly, but sometimes you might still want to juggle. You unlock TD5-8 after a long time of waiting for TT. (if you reached eternity before a full second bar, you will want at least e1800+ replicanti filled.). Layer 2 glyph levels are capped at 1500 but you can make do with ~1200-1300 and rarity ~60-70 just fine, is a bit faster if you get lucky with better ones but not worth extending grind for. Over 400 TT, 110,000+ eternities, total antimatter made is over 1e2,500,000, and can get over 1e12,500 IP. Best depends on situation. For studies, use pre-dilation studies (Idle not Active, 225 not 226, 223 not 234). All of their effects are useful, but are also quite different from one another and help in different situations, so it is worth keeping an eye out for Time Glyphs with effects you currently do not have. Please update to a newer browser. The possible only way to progress faster is to utilize study 201 to your advantage (900 TT). Swap 224 for 223, and get 226. (you may use the 4,5,6,7 hotkeys to quickly do dimension boosts). Teresa rechallenge effarig does not need to be perfect but it needs to have at least antimatter exponent, it's fine even if it's only 3 effects total. All achievements up to some or all of row 12, and possibly some row 13 achievements. card. Now that your RM is ~e57-58 upgrades and teresa is updated you should set new glyph level record(~5.7k) and buy ~500 music glyphs for sacrifice. (For example, you can always spend twice as long in EP to get one more TT, and Replicanti requires as long a run as your last Replicanti run to make progress, unless your Rift 1 has become a lot stronger). Achievements | Antimatter Dimensions Wiki | Fandom If you want, you can do another 36 galaxy run, and after buying everything costing 1e58 IP or less, begin Infinity Challenge 3 (may take 1 hour, but you can always grind more IP and then do the challenge. PRO TIP: At certain points in this guide, Time Studies will be referred to by number or by path. Eternity Challenge 8, completion 3 (1.06e56 EP, 482TT, you could even do it at 8.71e55 EP, 474TT, done with 5 galaxies at these numbers) (Goal: 1e3100 IP): No replicanti galaxies needed, simply have your points allocated to generating replicanti rather than the galaxies. (this is no longer the case since the reality update made stuff a lot cheaper so just buy everything you can in infinity dimensions, IP multipliers and break infinity upgrades, and you'll be good.). To gain perk points as fast as possible, here's a Perk Points automator script by HELLOPERSON: Use the glyph build drrrr (dilation has all but dilated AD pow, replication have all but level). 2) Go to infinity tab > break infinity and click 'feel eternity'. There also isn't much to do other than armageddoning and buying dilation upgrades as they come up. (There is not a purpose for grinding for Eternities after this point), EC7x5 (EP: 1e120, 1,159TT | Goal: 1e4120 IP) should be done after completing EC10 once, since it is sort of really difficult to get enough IP before EC10. While it doesn't increase the cost of the next Antimatter Galaxy, it still resets you to the start of a Galaxy. It also helps for several upgrade requirements. With enough unspent IP, your first dimension multiplier should be well over 100x, negating the challenge debuff entirely. If you can't remember to discharge, turn off charging until you can. The game still feels very "active" at this point, but hang in there. Eternities are the new Infinity (now in row 11) (Possible at about 1e18 EP w/ infinity dimensions and active path) - Should eventually be trivial, either you can get them through autobuy, click on big crunch a few times, etc. With +50% for extra effects you now have chance to get 3 out of 4 effects on glyph. Flore's Rift Automator script is designed to work from 4 rows of reality upgrades up to 1e18 EP gen. 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You can't get antimatter Galaxies, but dimensional boost multiplier 2.5x -> 10x. Ideally 100% rarity. Study setup used: 11,21,22,31,32,33,41,42,51,61,62,71,81,91,101,111,121,131,141,151,161,162,171,181,193,191,211,214|10, EC10x3 (EP: e220 EP+ (At least 1e140), at least 1,280TT (2,100+ TT) | Goal: 1e3600 IP) can be completed when you can first unlock uncapped replicanti with the challenge. Ra reality works in a way that you simply sit in it and generate the Chunks which in turn generate 'experience' for level passively, Basically this Cel a timewall/passive wait. This will get you the achievement "You're a mistake", which doesn't really do anything, but just for completing row 11. Go for TD + ID + Idle or Active, and with the light/dark always choose the study on the right. Around 1.6e14 Singularities, your Auto Singularity cap threshold drops to x1.00, meaning you can now automatically get Singularities without wasting any DE. This is what I have to do to get rid of you. All you need is TS192 and TS213, but TS211 is optional. If you can't afford (over 3100TT) use this setup to get a very quick boost in TT and EP. You could have gotten it at e53 RM, but it should be even easier now. Your IP/min rate will be shooting through the roof with all of these benefits combined! To be clear, you do not have to play perfectly to clear this challenge, especially with all of your IP and Infinity Upgrades, so long as you do not make any major (or many minor) mistakes. You should have done this already, but this is the last point in the game where you can minimize challenge times before you eternity. EC12 has a fail condition: If you cannot get enough IP in a certain amount of time, you fail the challenge. When farming for Effarig glyphs, don't be perfectionist - a low level/rarity Effarig glyph with the right 4 effects can beat the pants off of a high level/rarity Effarig glyph with the wrong 4 effects. If you get stuck during the suggested order, you can try to do V-Achievements slightly out of order, stop and farm now, use more black hole charge, spend perk points to lower the requirement, or you might need a better or different Effarig glyph. If they were normal runs, they'd take a few hours each. If you get stuck: There's a lot of moving parts at this point in the game and missing just one thing can grind you to a halt, so here's a checklist for this and the next section you can refer back to: Now its just a matter of grinding for better glyphs (at least Lv 17k glyphs) and a higher iM cap until you can purchase Laitela and other Imaginary Upgrades.